Previous Book Contents Book Index Next

Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 20 - QuickDraw 3D Mathematical Utilities / QuickDraw 3D Mathematical Utilities Reference
QuickDraw 3D Mathematical Utilities / Adding and Subtracting Points and Vectors


Q3Point2D_Vector2D_Add

You can use the Q3Point2D_Vector2D_Add function to add a two-dimensional vector to a two-dimensional point.

TQ3Point2D *Q3Point2D_Vector2D_Add (
const TQ3Point2D *point2D, 
const TQ3Vector2D *vector2D, 
TQ3Point2D *result);
point2D
A two-dimensional point.
vector2D
A two-dimensional vector.
result
On exit, a two-dimensional point that is the result of adding vector2D to point2D.
DESCRIPTION
The Q3Point2D_Vector2D_Add function returns, as its function result and in the result parameter, the two-dimensional point that is the result of adding the vector vector2D to the point point2D.


Previous Book Contents Book Index Next

© Apple Computer, Inc.
11 JUL 1996